Medieval weapon pack with Middle Eastern patterns
Watch these videos before buying, they help to decide and use them properly.
20 static meshes,
3 skeletal meshes,
4 blueprints.
The bow has control rig. The flail has simulated ready physic asset.
Blueprint for staff, arrow, quiver, sword (watch explanation video for more).
*Their material is customizable for base color UV mask selection and material layers. (watch explanation video for more)
** Textures are all 2k except arrow. If your game doesn't need third person or first person close shots, just set them to LOD bias 1 to use them as 1k textures
Please email me for any support or commission: phixerart@gmail.com
Features:
Number of Unique Meshes: 18
Collision: (Yes, both manual and automatically generated)
Vertex Count: from 1k to 10k
LODs: (Yes, in-engine generated)
Number of Materials and Material Instances: 4 Materials, 2 Material Functions, 1 Material Layer, Material Layer Blend, 39 Material Instances
Number of Textures: 51
Texture Resolutions: 2K
Supported Development Platforms:
Windows: (Yes)
Mac: (-)
Documentation: Link
Important/Additional Notes:
*Their material is customizable for base color using UV mask selection and material layers. (watch explanation video for more)
** Textures are all 2k except arrow. If your game doesn't need third person or first person close shots, just set them to LOD bias 1 to use them as 1k textures